‘Do computers condition humans better than humans?’

Game design // Creative direction // Fabrication // Coding // Human-computer interaction design

This exists as an ever-evolving inquiry into human conditioning, using computers as the stimulant to interrogate this conversation. 

The pursuit of understanding these relationships led to the development of a series of games that play on the role of computers in conditioning humans and humans in being conditioned by computers, the final piece exists as an amalgamation of these experiments, becoming an installation piece that the user becomes a part of, playing a simple game with reward and punishment whilst subconsciously watching themselves being conditioned through the thermal imaging screens.



Previous
Previous

{Gr1n's Inner Circle presents 'Hostile Takeover'}

Next
Next

{Gr1n's Inner Circle presents ' Summoning'}